Going for all of the things in the Toy Room will likely double or triple the game’s playtime for many, though it is entirely optional and relies on repeating content. Review WarioWare Gold (Nintendo 3DS) J1:24 pm Published by Jack Longman 1 Comment. My favorite extra though would have to be the ability to re-dub cutscenes, which can garner some utterly hilarious results. Microgames are a pretty fantastic suit for the 3DS especially.
WarioWare Gold is comprised of over 300 microgames pulled from the series’ fifteen-year history while adding in a few original ones too.
These extras include everything from full on minigames like “Pyoro,” to a library of classic Nintendo products. It’s bizarre but it makes me wish Nintendo licensed these characters out to an animation studio or something, it’s just that good. WarioWare Gold manages to be one of the most consistently enjoyable and funny 3DS games in recent memory.Īs I mentioned before, these modes and special missions give you coins, which can be spent on the game’s extras, which are put int the Toy Room. This is also an odd oversight at this point in the 3DS’ lifespan, as most 3DS multiplayer titles at least allow Download Play. Unfortunately, this mode does not feature Online or even Download Play, which hurts its chances of being played by many. “Split Screen” has players completing microgames that are alternating between the top and bottom screens, while “Battle Time” lets players with copies of the game face off against each other in a microgame gauntlet. WarioWare games have never been the longest in the world, but I blew through this way faster than expected, even when playing casually. What we got was so great, but some may struggle to justify a $40 purchase for such a short and easy game. Of course, WarioWare Gold has interesting side content as well, but I was disappointed by the brevity of the story mode. My first playthrough of the story, which even saw me failing some leagues, took me just three hours. While the main story and leagues are presented nicely and are super fun to play, you can progress through it quite quickly.
Series fans should enjoy the consistently entertaining lineup of microgames, while the more referential ones should get other Nintendo fans on board. Nintendo has also gotten meta in not just the plots but the microgames themselves, which not only reference classics like The Legend of Zelda: Ocarina of Time and Super Mario World, but obscure and odd titles like Color TV Racing 112 and Mario Clash for the Virtual Boy. WarioWare Gold’s weird humour, thin plot and random microgame gameplay are likely to be polarising to many gamers. I usually hate gyroscopes’ implementation into 3DS games, but that style of microgame quickly became my favorite due to how creative they got.